Have you got what it takes to help the citizens of Apolitical Land?

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Apolitical Land is an educational game designed by Apolitical Editor Josh Lowe to teach public servants about the pressures facing policy professionals as well as the opportunities open to them.

Tasked with bringing down spiralling demand on emergency health services in a fictional country, players must design interventions ranging from cross-sector partnerships to digital services to try and achieve their goal.

But be careful: in policymaking, things don’t always turn out the way you planned…

This game was based on a board game called “Policy World” which aimed to introduce people to policy making. Policy World was developed by Jack Collier and Ale Diaz at the Ministry of Justice, UK. They’re happy to talk about UCD and Policy Making anytime, they’re on twitter @jackcols and @alejadc.

Editor’s note: in creating this game Josh spoke to public servants across different governments and drew on Jack and Ale’s excellent work. However, Apolitical strongly encourages feedback from public servants — we may refine this game and/or create others and wish to reflect public servants’ experiences as accurately as possible.

Please use this Google form to give us any feedback: